Services
Discover
Homeschooling
Ask a Question
Log in
Sign up
Filters
Done
Question type:
Essay
Multiple Choice
Short Answer
True False
Matching
Topic
Computing
Study Set
Systems Analysis
Quiz 10: Human Computer Interaction Layer Design
Path 4
Access For Free
Share
All types
Filters
Study Flashcards
Practice Exam
Learn
Question 21
True/False
The three fundamental parts of the system interface are the navigation mechanism, the input mechanism, and the output mechanism, all of which are closely intertwined.
Question 22
True/False
The first step in the user interface design process is "interface design prototyping."
Question 23
Multiple Choice
Steve Krug provides us with a set of guiding principles for web usability. Find one of the principles in the following list
Question 24
True/False
All forms and reports need a minimal amount of white space that is intentionally left blank.
Question 25
True/False
Most user interface designers follow the minimal user effort principle by permitting users to go from the main menu of the system to the information or action need in no more than five mouse clicks or five keystrokes.
Question 26
True/False
Using the word "client" repeatedly, instead of interchanging it with the word "customer" is an example of the interface design principle for minimal user effort.
Question 27
Multiple Choice
A few rule you should follow to design multilingual user interfaces. Which one in the following list is NOT one of the rules?
Question 28
Multiple Choice
A(n) _____ check ensures that combinations of data are valid, for example, does the zip code of an address correspond to the correct state name.
Question 29
True/False
Probably the single most important factor in making a system simple to use is consistency because it enables users to predict what will happen; once they can interact with one part of the system, they will know how to interact with the rest.
Question 30
True/False
The use of screen and frame titles, well-defined areas on reports and forms, and good field labels apply to the interface design principle of content awareness.
Question 31
True/False
An interface metaphor is a concept from the real world that is used as a model to help the user understand the system and enable the user to predict what features the interface might provide.
Question 32
True/False
All parts of the interface, whether navigation, input, or output, should provide as much content awareness as possible, but it is particularly important for forms or reports that are used quickly or irregularly.
Question 33
Multiple Choice
Krug's three design principles are also important to design the user interfaces of mobile computing systems, especially the first one: ________________ .
Question 34
Multiple Choice
The _____ design principle requires that a report not provide all the available information, only the information that is needed.
Question 35
True/False
Guidelines for aesthetics require that as much information as possible be squeezed onto a page or a screen with a minimum of white space; this will make the form or report pleasing to the eye and extremely functional.
Question 36
True/False
A use scenario is an outline of the steps that the users perform to accomplish some part of their work.
Question 37
True/False
Novice and expert users are both usually most concerned with "ease of use" of a new system.
Question 38
True/False
Interfaces should be designed primarily for the inexperienced users who are usually most concerned with ease of use; experienced users will be able to quickly pass over the simpler aspects of the new system.