Deck 5: Learning Concepts to Improve Performance: Part A

Full screen (f)
exit full mode
Question
At Microsoft's research and development laboratory,engineers and scientists are encouraged to question top management's directives because innovation and professional judgment are crucial to the organization's success.
Use Space or
up arrow
down arrow
to flip the card.
Question
An unconditioned stimulus brings out an artificial response in the classical conditioning process.
Question
Classical conditioning is widely used by managers in work settings to shape subordinates behaviors.
Question
Learning is a relatively permanent change in knowledge or observable behavior that results from practice or experience.
Question
Classical conditioning is the process by which individuals learn to link the information from a neutral stimulus to a stimulus that causes a response.
Question
According to Learning from Experience: Working at United Parcel Service,UPS service providers are told to look at the package only once to fix the address in their mind.
Question
For learning to occur,one must decide to think differently,but behavioral change is not required.
Question
Employees quickly learn whether their behavior is desirable or undesirable based on the leader's reaction to the behavior and how to change an undesirable to a desirable (from the leader's viewpoint)behavior.
Question
Desirable work behaviors contribute to achievement of organizational goals;conversely,undesirable work behaviors hinder achievement of these goals.
Question
The process by which individuals learn to link the information from a neutral stimulus to a stimulus that causes a response is referred to as operant conditioning.
Question
A classically conditioned response may not be under an individual's conscious control.
Question
The work setting and organizational norms provide perspectives for determining whether a behavior is desirable or undesirable.
Question
An example of classical conditioning is the AFLAC company,and how it has created a link between its duck and supplemental insurance.
Question
Undesirable work behaviors contribute to achieving organizational goals.
Question
Effective managers do not try to change employees' personalities or basic beliefs.
Question
Labeling behavior as desirable or undesirable is based upon easily verifiable criteria.
Question
According to Learning from Experience: Working at United Parcel Service,United Parcel Service gives its supervisors note cards to use for on-road driver evaluations.
Question
Learning is a temporary change in knowledge or observable behavior that results from practice or experience.
Question
Labeling behavior as desirable or undesirable may be somewhat subjective and depends on the value systems of the organization (most often represented by an employee's manager)and the employee exhibiting the behavior.
Question
Effective managers try to try to change employees' personalities or basic beliefs,rather than try to identify observable employee behaviors and the environmental conditions that influence the probability of these behaviors.
Question
If an employee gets a reward,it also acts as a reinforcer.
Question
Voluntary behaviors are called operants because they have some influence on the environment.
Question
The contingency of reinforcement called negative reinforcement occurs when an employee is provided with a pleasant event.
Question
What happens as a consequence of a behavior is a crucial aspect of classical conditioning.
Question
Rich Cotorski is the scientist most frequently associated with classical conditioning.
Question
In operant conditioning,a response is learned because it leads to a particular consequence.
Question
The terms reinforcement and reward mean the same thing in reinforcement theory.
Question
A manager uses a reward as a reinforcer.This reinforcer increases the frequency of a desirable behavior.
Question
An antecedent is the result of a behavior,which can be either positive or negative in terms of goal or task accomplishment.
Question
At Presbyterian Hospital's emergency room in Plano,Texas,the special lights in the hallway are the conditioned stimulus and a patient who needs treatment is the unconditioned stimulus.
Question
Reinforcement will always increase the frequency of employee behavior.
Question
In the TV advertisements for AFLAC,the duck is the unconditioned stimulus and feeling good about ducks is the conditioned stimulus.
Question
A case of reinforcement is the relationship between a behavior and the preceding and following environmental events that influence that behavior.
Question
A contingency of reinforcement consists of an antecedent,a behavior,and a consequence.
Question
Voluntary behaviors are called antecedents because they have some influence on the environment.
Question
Desired employee behaviors usually don't include very many such responses which can be changed with classical conditioning techniques.
Question
In operant conditioning,a response is learned because the person has been conditioned to respond that way.
Question
If the result of a behavior in terms of goal accomplishment is negative,it is called consequence.
Question
In operant conditioning,a response is learned because it leads to an operation that makes sense.
Question
Managers should understand that a reward will always act as a reinforcer.
Question
According to the Self Competency: Coming to Work Today?,the managers make sure sick employees are looked after.This makes the employees feel valued,which ultimately cuts absences.
Question
According to the principle of contingent reinforcement,a reinforcer loses effectiveness if it is administered when the desired behavior has not been performed.
Question
Money is an example of a primary reinforcer.
Question
The principle of reinforcement deprivation states that the more an individual is deprived of the reinforcer,the greater effect it will have on the future occurrence of the desired behavior.
Question
Primary reinforcers always reinforce.
Question
The principle of contingent reinforcement states that the reinforcer will be most effective if administered immediately after the desired behavior has occurred.
Question
A reward does not necessarily have to increase the frequency of the behavior it follows to qualify as a reinforcer.
Question
The principle of reinforcement size states that the larger the amount of reinforcer delivered after the desire behavior,the more effect the reinforcer will have on the frequency of the desired behavior.
Question
According to the principle of immediate reinforcement,the larger the amount of reinforcer delivered after the desire behavior,the more effect the reinforcer will have on the frequency of the desired behavior.
Question
A primary reinforcer is an event that a person finds desirable or pleasing.
Question
According to the Self Competency: Coming to Work Today?,on any given day,about 1,500 JCPenney Company employees do not show up for work at one of the company's more than 11,000 stores.
Question
The principle of reinforcement deprivation states that the more a person is deprived of the reinforcer,the worse his/her behavior will become.
Question
The principle of contingent reinforcement states that the reinforcer must be administered only if the desired behavior is performed.
Question
A kaizen is a suggestion that results in reinforcement of positive behaviors.
Question
Most behaviors in organizations are influenced by secondary reinforcers.
Question
Salary,bonuses,and incentive plans are considered material rewards.
Question
If a reward decreases the frequency of the behavior that it follows,it is considered a demotivator whether the manager intended it to be one or not.
Question
A primary reinforcer is an event that a person knows is good.
Question
A reward entails giving the employee what he wants so he continues desirable behavior.
Question
A secondary reinforcer is an event that once had a neutral value but has taken on some value (positive or negative)for an individual because of past experience.
Question
When an unpleasant event is removed contingent upon behavior,punishment has occurred.
Question
If leaders fail to reinforce desirable behaviors,they may be using extinction without recognizing it.As a result,the frequency of desirable behaviors may inadvertently decrease.
Question
Punishment refers to an unpleasant event following a behavior and decreasing its frequency.
Question
Punishment is an unpleasant event that follows a behavior and decreases its frequency.
Question
The extinction procedure consists of three steps: (1)identifying the behavior to be reduced or eliminated (2)identifying the reinforcer that maintains the behavior,and (3)stopping the reinforcer.
Question
Negative reinforcement is the removal of all reinforcing events.
Question
Photographers at a daily newspaper are used to receiving monthly awards for their pictures.When the newspaper switched to a digital system,many photographers had difficulty learning the new technology and continued to turn their pictures in to editors using the old system.To encourage photographers to make the change,only pictures in the new digital system were eligible for the monthly awards.Editors ignored photographers who sent in pictures using the old system.This is an example of management using positive reinforcement to increase desired behaviors.
Question
Negative reinforcement decreases the frequency of desired employee behavior.
Question
Escape learning is the same as negative reinforcement.
Question
Both punishment and positive reinforcement manipulate an unpleasant event as a consequence of behavior.
Question
Self-congratulation for accomplishing a particularly difficult assignment is an example of a self-administered reward.
Question
Organizations in which punishment is widely used are likely to have low rates of turnover among employees.
Question
Photographers at a daily newspaper are used to receiving monthly awards for their pictures.When the newspaper switched to a digital system,many photographers had difficulty learning the new technology and continued to turn their pictures in to editors using the old system.Editors ignored photographers who sent in pictures using the old system.To encourage photographers to make the change,only pictures in the new digital system were eligible for the monthly awards.This is an example of management using punishment to increase desired behaviors.
Question
Leaders use extinction to reduce undesirable employee behaviors that prevent achievement of organizational goals.
Question
For the first two weeks at his new job,Harry was annoyed by how much his manager watched over his shoulder to make sure he was doing the job right.When he finally started performing well,he noticed that the manager was not watching any more.In this case,the manager used negative reinforcement to get a desired behavior from Harry.
Question
Negative effects of punishment include recurrence of the undesirable behavior,aggressive,disruptive behavior,and apathetic,noncreative performance.
Question
For the first two weeks at her new job,Tina was annoyed by how much her manager watched over her shoulder to make sure she was doing the job right.When she finally started performing well,she noticed that the manager was not watching any more.In this case,the manager used positive reinforcement to get a desired behavior from Tina.
Question
Interpersonal punishers,such as oral reprimands and nonverbal punishers,are frequently used in organizations.
Question
Punishment decreases employee initiative and flexibility.
Question
The removal of an unpleasant event tends to decrease the probability of desired employee behavior.
Unlock Deck
Sign up to unlock the cards in this deck!
Unlock Deck
Unlock Deck
1/123
auto play flashcards
Play
simple tutorial
Full screen (f)
exit full mode
Deck 5: Learning Concepts to Improve Performance: Part A
1
At Microsoft's research and development laboratory,engineers and scientists are encouraged to question top management's directives because innovation and professional judgment are crucial to the organization's success.
True
2
An unconditioned stimulus brings out an artificial response in the classical conditioning process.
False
3
Classical conditioning is widely used by managers in work settings to shape subordinates behaviors.
False
4
Learning is a relatively permanent change in knowledge or observable behavior that results from practice or experience.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
5
Classical conditioning is the process by which individuals learn to link the information from a neutral stimulus to a stimulus that causes a response.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
6
According to Learning from Experience: Working at United Parcel Service,UPS service providers are told to look at the package only once to fix the address in their mind.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
7
For learning to occur,one must decide to think differently,but behavioral change is not required.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
8
Employees quickly learn whether their behavior is desirable or undesirable based on the leader's reaction to the behavior and how to change an undesirable to a desirable (from the leader's viewpoint)behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
9
Desirable work behaviors contribute to achievement of organizational goals;conversely,undesirable work behaviors hinder achievement of these goals.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
10
The process by which individuals learn to link the information from a neutral stimulus to a stimulus that causes a response is referred to as operant conditioning.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
11
A classically conditioned response may not be under an individual's conscious control.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
12
The work setting and organizational norms provide perspectives for determining whether a behavior is desirable or undesirable.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
13
An example of classical conditioning is the AFLAC company,and how it has created a link between its duck and supplemental insurance.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
14
Undesirable work behaviors contribute to achieving organizational goals.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
15
Effective managers do not try to change employees' personalities or basic beliefs.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
16
Labeling behavior as desirable or undesirable is based upon easily verifiable criteria.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
17
According to Learning from Experience: Working at United Parcel Service,United Parcel Service gives its supervisors note cards to use for on-road driver evaluations.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
18
Learning is a temporary change in knowledge or observable behavior that results from practice or experience.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
19
Labeling behavior as desirable or undesirable may be somewhat subjective and depends on the value systems of the organization (most often represented by an employee's manager)and the employee exhibiting the behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
20
Effective managers try to try to change employees' personalities or basic beliefs,rather than try to identify observable employee behaviors and the environmental conditions that influence the probability of these behaviors.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
21
If an employee gets a reward,it also acts as a reinforcer.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
22
Voluntary behaviors are called operants because they have some influence on the environment.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
23
The contingency of reinforcement called negative reinforcement occurs when an employee is provided with a pleasant event.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
24
What happens as a consequence of a behavior is a crucial aspect of classical conditioning.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
25
Rich Cotorski is the scientist most frequently associated with classical conditioning.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
26
In operant conditioning,a response is learned because it leads to a particular consequence.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
27
The terms reinforcement and reward mean the same thing in reinforcement theory.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
28
A manager uses a reward as a reinforcer.This reinforcer increases the frequency of a desirable behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
29
An antecedent is the result of a behavior,which can be either positive or negative in terms of goal or task accomplishment.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
30
At Presbyterian Hospital's emergency room in Plano,Texas,the special lights in the hallway are the conditioned stimulus and a patient who needs treatment is the unconditioned stimulus.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
31
Reinforcement will always increase the frequency of employee behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
32
In the TV advertisements for AFLAC,the duck is the unconditioned stimulus and feeling good about ducks is the conditioned stimulus.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
33
A case of reinforcement is the relationship between a behavior and the preceding and following environmental events that influence that behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
34
A contingency of reinforcement consists of an antecedent,a behavior,and a consequence.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
35
Voluntary behaviors are called antecedents because they have some influence on the environment.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
36
Desired employee behaviors usually don't include very many such responses which can be changed with classical conditioning techniques.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
37
In operant conditioning,a response is learned because the person has been conditioned to respond that way.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
38
If the result of a behavior in terms of goal accomplishment is negative,it is called consequence.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
39
In operant conditioning,a response is learned because it leads to an operation that makes sense.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
40
Managers should understand that a reward will always act as a reinforcer.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
41
According to the Self Competency: Coming to Work Today?,the managers make sure sick employees are looked after.This makes the employees feel valued,which ultimately cuts absences.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
42
According to the principle of contingent reinforcement,a reinforcer loses effectiveness if it is administered when the desired behavior has not been performed.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
43
Money is an example of a primary reinforcer.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
44
The principle of reinforcement deprivation states that the more an individual is deprived of the reinforcer,the greater effect it will have on the future occurrence of the desired behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
45
Primary reinforcers always reinforce.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
46
The principle of contingent reinforcement states that the reinforcer will be most effective if administered immediately after the desired behavior has occurred.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
47
A reward does not necessarily have to increase the frequency of the behavior it follows to qualify as a reinforcer.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
48
The principle of reinforcement size states that the larger the amount of reinforcer delivered after the desire behavior,the more effect the reinforcer will have on the frequency of the desired behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
49
According to the principle of immediate reinforcement,the larger the amount of reinforcer delivered after the desire behavior,the more effect the reinforcer will have on the frequency of the desired behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
50
A primary reinforcer is an event that a person finds desirable or pleasing.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
51
According to the Self Competency: Coming to Work Today?,on any given day,about 1,500 JCPenney Company employees do not show up for work at one of the company's more than 11,000 stores.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
52
The principle of reinforcement deprivation states that the more a person is deprived of the reinforcer,the worse his/her behavior will become.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
53
The principle of contingent reinforcement states that the reinforcer must be administered only if the desired behavior is performed.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
54
A kaizen is a suggestion that results in reinforcement of positive behaviors.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
55
Most behaviors in organizations are influenced by secondary reinforcers.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
56
Salary,bonuses,and incentive plans are considered material rewards.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
57
If a reward decreases the frequency of the behavior that it follows,it is considered a demotivator whether the manager intended it to be one or not.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
58
A primary reinforcer is an event that a person knows is good.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
59
A reward entails giving the employee what he wants so he continues desirable behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
60
A secondary reinforcer is an event that once had a neutral value but has taken on some value (positive or negative)for an individual because of past experience.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
61
When an unpleasant event is removed contingent upon behavior,punishment has occurred.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
62
If leaders fail to reinforce desirable behaviors,they may be using extinction without recognizing it.As a result,the frequency of desirable behaviors may inadvertently decrease.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
63
Punishment refers to an unpleasant event following a behavior and decreasing its frequency.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
64
Punishment is an unpleasant event that follows a behavior and decreases its frequency.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
65
The extinction procedure consists of three steps: (1)identifying the behavior to be reduced or eliminated (2)identifying the reinforcer that maintains the behavior,and (3)stopping the reinforcer.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
66
Negative reinforcement is the removal of all reinforcing events.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
67
Photographers at a daily newspaper are used to receiving monthly awards for their pictures.When the newspaper switched to a digital system,many photographers had difficulty learning the new technology and continued to turn their pictures in to editors using the old system.To encourage photographers to make the change,only pictures in the new digital system were eligible for the monthly awards.Editors ignored photographers who sent in pictures using the old system.This is an example of management using positive reinforcement to increase desired behaviors.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
68
Negative reinforcement decreases the frequency of desired employee behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
69
Escape learning is the same as negative reinforcement.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
70
Both punishment and positive reinforcement manipulate an unpleasant event as a consequence of behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
71
Self-congratulation for accomplishing a particularly difficult assignment is an example of a self-administered reward.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
72
Organizations in which punishment is widely used are likely to have low rates of turnover among employees.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
73
Photographers at a daily newspaper are used to receiving monthly awards for their pictures.When the newspaper switched to a digital system,many photographers had difficulty learning the new technology and continued to turn their pictures in to editors using the old system.Editors ignored photographers who sent in pictures using the old system.To encourage photographers to make the change,only pictures in the new digital system were eligible for the monthly awards.This is an example of management using punishment to increase desired behaviors.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
74
Leaders use extinction to reduce undesirable employee behaviors that prevent achievement of organizational goals.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
75
For the first two weeks at his new job,Harry was annoyed by how much his manager watched over his shoulder to make sure he was doing the job right.When he finally started performing well,he noticed that the manager was not watching any more.In this case,the manager used negative reinforcement to get a desired behavior from Harry.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
76
Negative effects of punishment include recurrence of the undesirable behavior,aggressive,disruptive behavior,and apathetic,noncreative performance.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
77
For the first two weeks at her new job,Tina was annoyed by how much her manager watched over her shoulder to make sure she was doing the job right.When she finally started performing well,she noticed that the manager was not watching any more.In this case,the manager used positive reinforcement to get a desired behavior from Tina.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
78
Interpersonal punishers,such as oral reprimands and nonverbal punishers,are frequently used in organizations.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
79
Punishment decreases employee initiative and flexibility.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
80
The removal of an unpleasant event tends to decrease the probability of desired employee behavior.
Unlock Deck
Unlock for access to all 123 flashcards in this deck.
Unlock Deck
k this deck
locked card icon
Unlock Deck
Unlock for access to all 123 flashcards in this deck.