Wireframes are simple drawings or sketches of what input modules are supposed to look like.
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Q10: Input cleansing can be defined as the
Q11: UML plays a minor role in designing
Q12: HTML-based CASE tools can be used to
Q13: The most popular activities of static design
Q14: Most CASE tools do not come with
Q16: Prototypes are large programs with little to
Q17: At the end of a whiteboard session,
Q18: In the design phase you will interact
Q19: The dynamic design process will break software
Q20: An association is a relationship between concepts
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