Which of these is the best way to understand full virtual reality?
A) being inside the frame
B) being outside the frame
C) obliteration of the frame
D) replacing the frame
Correct Answer:
Verified
Q20: Because of "homuncular flexibility,":
A)users of virtual reality
Q21: The "_" refers to a period from
Q22: _ is a facsimile created by a
Q23: One component of _ includes the individual
Q24: Presence, interactivity, and _ are fundamental components
Q26: Room-scale tracking:
-------------------------------
A)registers users' movements
B)allows broad freedom of
Q27: VR content distributors include:
A)Valve's Steam
B)Sony's PlayStation Store
C)YouTube
D)all
Q28: "_" controllers allow naturalistic movements along axes
Q29: Microsoft's HoloLens allows users to view and
Q30: Companies hoping to capitalize on MR include
A)The
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