This program uses virtual immersion simulation technology that uses reflective markers for full-motion body capture, including virtual reality (VR) headsets, weapon props, and even shock-feedback when a user gets hit:
A) DARWARS Ambush!
B) Real Virtuality 2
C) VIRTSIM
D) Virtual Battlespace 3 (VBS3)
Correct Answer:
Verified
Q2: Two military training simulators that never became
Q3: The principal title that the U.S. Army
Q4: This four-person, squad-based real-time tactics (RTT) game
Q5: Two widely-used PC-based trainers of the DARWARS
Q6: Virtual Battlespace (VBS1) offered training for land,
Q8: Immersion in an interactive virtual environment where
Q9: These games are designed with a purpose
Q10: High-fidelity patient simulations (HPS):
A) employ a combination
Q11: Video games used in the scientific community
Q12: The concept of amateur scientists working on
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