All of the following are true of gamification, except:
A) aims at complex problems for which the existing solutions are insufficient.
B) Is not helpful in gathering data about people and monitoring them in real-time.
C) It is still difficult to measure data about people in an ethical and fair way.
D) Serves as a catalyst for professionalization.
Correct Answer:
Verified
Q3: In gamification, this building block can be
Q4: In gamification, this is a way to
Q5: SAP, the enterprise resource management firm, designed
Q6: A defined set of rules and elements
Q7: Accorning to Zichermann and Cunningham (2011), the
Q9: Because gamification is linked to the organization
Q10: In gamification, these elements are a way
Q11: What is gamification?
Q12: How is gamification used in organizations as
Q13: What are the benefits and shortcomings of
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