In 1977, Nintendo began making a home video game system in Japan under license from U.S. television manufacturer Magnavox.
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Q24: The threat or reality of increased competition
Q25: Economies of scale are uniqueness in quality,
Q26: Product differentiation is achieved when increased volume
Q27: Dollars needed to finance equipment is an
Q28: Customers for goods or services try to
Q30: Nintendo teamed with electronics giant Mitsubishi to
Q31: Societies try to resolve conflicts over values
Q32: Lobbying is the attempt to influence government
Q33: The most common form of lobbying for
Q34: Alliances, especially those created to influence government
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