Which one of the following statements is FALSE?
A) Gamers are not typically open to advertising content in games.
B) Brands benefit when they associate with a successful game.
C) Players identify with the brands their characters use.
D) Branding within a game's story is an unobtrusive way to share a brand's core message.
E) Marketers can measure a game's promotional value.
Correct Answer:
Verified
Q16: Which of the following characteristics is associated
Q17: Call of Duty: Black OPS requires a
Q18: A platform:
A) is a form of technology
Q19: Which of the following is categorized as
Q20: _ games attempt to depict real-world situations
Q22: Penguin Books Australia launched a game called
Q23: Games offer brands each of the following
Q24: When you play the Tiger Woods PGA
Q25: When gamers experience internalization within a game,_
Q26: You play a game which directs you
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