The object is used to create SceneNodes.
A) Root
B) SceneManager
C) ResourceManager
D) SceneNodeFactory
Correct Answer:
Verified
Q6: Any SceneNode can be retrieved using the
Q7: A Light in Ogre has a specified
Q8: Ogre usually uses an) to display text.
A)
Q9: By default, SceneNode translations are done in
Q10: It's common to use a statement to
Q12: A class that receives notification of KeyEvents
Q13: OgreAL uses an) object to represent an
Q14: Use the SceneNode member function to retrieve
Q15: Attach sounds to a SceneNode using the
Q16: The first element in an overlay must
Unlock this Answer For Free Now!
View this answer and more for free by performing one of the following actions
Scan the QR code to install the App and get 2 free unlocks
Unlock quizzes for free by uploading documents