It's common to use a statement to respond to KeyEvents.
A) switch
B) for
C) while
D) do while
Correct Answer:
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Q5: The area Ogre renders graphics in is
Q6: Any SceneNode can be retrieved using the
Q7: A Light in Ogre has a specified
Q8: Ogre usually uses an) to display text.
A)
Q9: By default, SceneNode translations are done in
Q11: The object is used to create SceneNodes.
A)
Q12: A class that receives notification of KeyEvents
Q13: OgreAL uses an) object to represent an
Q14: Use the SceneNode member function to retrieve
Q15: Attach sounds to a SceneNode using the
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