Madeline has been playing checkers with her friends Kelly and Mandy. After noticing looks of boredom on their faces, she decides that she would like to initiate a game change with her friends. Madeline's decision to initiate a game change would be an example of which step of the social-information processing model?
A) Interpreting cues
B) Clarifying goals
C) Reviewing actions/responses
D) Action
Correct Answer:
Verified
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