Object oriented programming is the same as procedural programming.
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Q12: An event is when something happens in
Q13: Interactivity:
A)Is the interaction between the computer parts
Q14: A GUI:
A)Is a Graphic User Interface.
B)Can only
Q15: A class:
A)Is a group of objects.
B)Has a
Q16: A GUI uses icons to allow for
Q18: Object oriented programming lends itself to programming
Q19: An event-driven program reacts to something happening
Q20: Navigational tools allow the user to interact
Q21: An example of an object in an
Q22: An example of a sub-class might be:
A)A
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