An example of a sub-class might be:
A) A single transaction in a bank.
B) Paintings in a museum.
C) Books by a single author.
D) All of the above.
E) None of the above.
Correct Answer:
Verified
Q13: Interactivity:
A)Is the interaction between the computer parts
Q14: A GUI:
A)Is a Graphic User Interface.
B)Can only
Q15: A class:
A)Is a group of objects.
B)Has a
Q16: A GUI uses icons to allow for
Q17: Object oriented programming is the same as
Q18: Object oriented programming lends itself to programming
Q19: An event-driven program reacts to something happening
Q20: Navigational tools allow the user to interact
Q21: An example of an object in an
Q23: An example of an object in an
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