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Computing
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Systems Analysis and Design
Quiz 10: Human Computer Interaction Layer Design
Path 4
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Question 21
True/False
The user interface includes three parts; the input mechanism, the output mechanism, and the reporting mechanism.
Question 22
True/False
Novice and expert users are both usually most concerned with "ease of use" of a new system.
Question 23
True/False
Using the word "client" repeatedly, instead of interchanging it with the word "customer" is an example of the interface design principle for minimal user effort.
Question 24
True/False
A tool bar is a list of commands at the top of the screen that are always present on the interface and may drop down immediately below another menu and disappear after one use.
Question 25
True/False
Most user interface designers follow the minimal user effort principle by permitting users to go from the main menu of the system to the information or action need in no more than five mouse clicks or five keystrokes.
Question 26
True/False
Interface evaluation should be performed while the system is being designed so that any major design problems can be identified and corrected before the time and cost of programming has been spent on a weak design.
Question 27
True/False
The advantage of direct manipulation is that it permits the user to enter extensive data by keystroke and allows the user to size objects within three keystrokes.
Question 28
True/False
The interface standards, the basic design elements that are common across the individual screens, forms, and reports within the system, must be identical for different parts of the system, hence the name "standards."
Question 29
True/False
All forms and reports need a minimal amount of white space that is intentionally left blank.
Question 30
True/False
A use scenario is an outline of the steps that the users perform to accomplish some part of their work.
Question 31
True/False
An interface metaphor is a concept from the real world that is used as a model to help the user understand the system and enable the user to predict what features the interface might provide.
Question 32
True/False
The grammar order of the navigation controls may be random (object-action or action-object) throughout an application.
Question 33
True/False
The interface standard that describes the general appearance of all the screens in the information system and the paper-based forms and reports that are used/developed by the system is the interface templates.