Ogre keeps rendering frames until .
A) frameEnded returns true
B) keyPressed returns false
C) frameStarted returns false
D) the window is closed
Correct Answer:
Verified
Q1: The area of the screen used to
Q3: Visual Studio Express Editions require that be
Q4: The location of a SceneNode is relative
Q5: The area Ogre renders graphics in is
Q6: Any SceneNode can be retrieved using the
Q7: A Light in Ogre has a specified
Q8: Ogre usually uses an) to display text.
A)
Q9: By default, SceneNode translations are done in
Q10: It's common to use a statement to
Q11: The object is used to create SceneNodes.
A)
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